How Neon Cut works
Neon Cut is a free online territory game for two balanced teams. Your player begins inside a permanent home strip that the opposing team cannot capture, so every interruption still has a safe respawn. Cross its edge to create a bright exposed trail, steer around open grid cells and reconnect the trail to friendly land. A valid closure fills the enclosed area for your team and adds those cells to the score.
Cut a trail, not a health bar
An opposing player can interrupt an unfinished trail by crossing it before its owner reaches safety. The open route disappears and its owner is briefly stunned before respawning on safe team territory. Nobody loses health, takes damage, dies or sits out the rest of the match. A cut denies a risky capture without removing a player from a 60-second contest.
Most territory after 60 seconds wins
The team with the higher weighted territory score at the regulation horn wins. During the final 15 seconds, every owned cell inside the clearly marked central zone counts double. If the teams are tied after regulation, the first valid new capture wins sudden death. If neither side closes a capture within 15 seconds, the server records a draw instead of choosing an arbitrary winner.